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Latest news

MMMMM Progress!


Imo, one of the best and most fun raids in ages we just had in Ulduar10!
2 new bosses down, Ignis and Kologarn, bringing the total up to 5!

Ideal setup (2 different tanks, 3 different healers, shammy for BL, boomkin roots and pally fire res for Ignis, good aoe/melee rate for Deconstructor, hunter nature res for Kologarn) and determination made it work, GJ guys!
After every wipe we got it better till we downed the suckers, perfect!

If we continue in this pace, Ulduar10 will be cleared in no time :)

Views: 454  •  Comments: 3  •  Write comments

Naxxramas Heroic - Cleared


Good Work All,

A bit later then then fashionable Guilds, but NPU are back in the hunt, tonight we took out the last 3 bosses Thaddius, Sapphiron and Kel'Thuzad in Naxxramas Heroic an will be looking to progress into Ulduar Heroic in the near future.
WoWScrnShot_042809_221754.jpg

Views: 379  •  Comments: 4  •  Write comments

3.1 Patch Released


The 3.1 Patch is released today!

Here are the official notes if you want to look at the entire list

Secrets of Ulduar

Since discovering Ulduar in the Storm Peaks, adventurers have journeyed to the titan city to learn more about its mysterious past. Further exploration has revealed that the magnificent complex is above all a prison, intended to permanently confine the Old God of death, Yogg-Saron. This ancient horror has corrupted its guards, and now it is breaking through the last of its restraints. Faced with the peril of Yogg-Saron's imminent freedom, a band of mortals has made preparations for a sweeping assault on the city. Overcoming the legions of iron minions and towering defenses at the city's entrance will take tremendous strength, but even that great victory may not be enough to overcome the madness that dwells below.

Main Updates:

  • Armor Penetration Rating: All classes now receive 25% more benefit from Armor Penetration Rating.

  • Due to significant talent tree revisions, all players will have their talent points reimbursed. Several new spells and abilities have been added for select classes. Players will need to visit their class trainer to learn new spells

  • All Ground Mounts may now swim without dismounting the rider. Flying Mounts still may NOT, and will dismount the rider upon entering water.

  • Players level 40 and higher will now be able to visit their trainer to pay a one-time fee and access the dual talent specialization feature.

  • Applying a glyph no longer requires a Lexicon of Power. The same rules for switching between dual talent specializations now apply to switching glyphs and cannot be performed while in combat, Battlegrounds (except when Preparation is up), or Arenas (no exceptions).


I recommend having a read up on your Class changes to see what would be seen as the Best Talents for your Classes, whilst I also recommend all members review the tactics for Ulduar.

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Back on the Horse


Great work people, cracking run after losing a large amount of members only a month ago we finally got back into Naxxramas 25 man this evening and it was a great run.

We cleared Plague, Military and Spider Wings, and spent more time doing the Looting then we did Killing :P (We will speed that up)

We'll be back in on Monday and hope to clear the place, ready for the 3.1 Patch.

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Fresh and Focused


Last night NPU cleared Naxxramas 10 Man in one evening, not the largest achievement, but following the recent changes in the guild an achievement to be proud of.

The Recruitment team are working hard, and to access there progress, I've put up Obsidian Sanctum 25 Man for Tuesday and put up Signups for two 10 Man Naxxramas Raids next week (Hopefully we can fill any gaps with Alts).

So get Signing!

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Recruitment Status

 Death Knight
 Open
 Druid
 Open
 Hunter
 Open
 Mage
 Open
 Paladin
 Open
 Priest
 Open
 Rogue
 Closed
 Shaman
 Open
 Warlock
 Open
 Warrior
 DPS
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